QUOTE (hwillis8 @ Oct 5 2009, 12:07 AM)

oh boy oh boy that is one heck of a career to choose. Blues, if you want to work in animation, you have to learn how to do everything in animation and more. That includes drawing. 10 months is certainly not enough to get your foot in the door. You need at least 7-8 years of experience and a decent portfolio to get a good job in the industry. That said, its not an impossible task, but you have to have a sheer love for animation to do well in it. I recommend you work on drawing basics along with your experience with maya or whatever rendering program you use so that you can visualize characters properly. Find a place, maybe art school, that can help you get better and learn more about your field. It takes time, but you can do it.
I'm sorry hwillis8, but that most likely does not apply these days, as I know a number of people who have gotten into the industry with only one to two years experience.
I have a friend who works as an animator for a gaming company, and for movies and games, the concept artists take care of the drawing aspects of things. I also know a number of others who work professionally as 3D animators, from hand-animating models, to motion capture.
7-8 years of experience? No way. My friends who now work in the industry only have a couple of years of experience. It's all about having a really good portfolio - and if you work hard at it, you can easily develop your portfolio in just one year.
These days, if you have a really great portfolio that showcases what you are able to do, experience really doesn't matter.
What field of animation required this for you, hwillis8?